FOTS NOVALAB

Project pathways

Ideas become
working projects.

Members develop projects that connect technical skills with useful outcomes. The examples below are project directions, not claims of completed work.

What we can build

Choose a problem. Make a prototype.

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Software

Websites and apps

Design useful school, community or learning tools with HTML, CSS, JavaScript and other suitable technologies.

Plan · Code · Test
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Creative computing

Games and simulations

Explore rules, interaction, animation, scoring and user experience through playable prototypes.

Design · Build · Debug
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Data and AI

Smart solutions

Investigate data, automation and AI concepts responsibly, with attention to limitations and privacy.

Research · Evaluate · Explain
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Physical computing

Robotics and electronics

Where equipment is available, experiment with sensors, circuits, control and simple automation.

Prototype · Measure · Improve
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Innovation

Problem-solving prototypes

Study a real need, consider users and constraints, and develop a testable solution.

Empathise · Prototype · Iterate
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Communication

Project demonstrations

Prepare clear demos and pitches that explain the problem, design choices, evidence and next steps.

Show · Explain · Reflect

From idea to evidence

Build it. Test it. Explain it.

Every project should have a purpose, a working process and a clear account of what was learned.

Explore our learning loop